Castle Fight
A personal strategy game project spanning gameplay design, branding, packaging, web, illustration, and mobile app development - from tabletop prototype to Android release.
case study

From Tabletop Concept to Mobile Release
Castle Fight started as a physical board game prototype and evolved into a released Android strategy game. I designed the rules, visual identity, board, pieces, packaging, website, promotional materials, and mobile app experience.
The project gave me the opportunity to own the full creative and product process — from concept and prototyping to branding, UX, marketing, development support, and launch.
Available on Google Play since April 2026:
https://play.google.com/store/apps/details?id=com.dmiklabs.crownline


And below is the story how it all began…
As a creator, I have taken great care to produce a prototype that delivers an immersive gaming experience while also remaining easy to learn and play. We have also developed a landing page where interested gamers can purchase this exciting new game.
You can check the website here
https://dmik3d.net/reverse/lp/castlefight/index.html
This is an animation of the game elements and packaging. #3D #Prototyping #Packaging #Mockup

As I brew some craft beer, I also did packaging for my bottles using the Illustrations I drew #Package Design #Illustration #Packaging



role
Creative Direction, Game Design, Prototyping, Brand Design, Product Design
impact
Evolved from tabletop prototype to released Android game.
scope
Game Design, Brand Identity, UX/UI, Packaging, Web Design, Illustration, Mobile App, Marketing Assets, Google Play Launch
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